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Uncharted: Drake's Fortune (PS3)
gauntlet — Thu, 05/08/2008 - 00:27
This game has recently been named "Game of the Year 2007" for the PS3, so it's probably deserving of some attention here. It's been called "Tomb Raider meets Gears of War" which I'm inclined to agree with...with perhaps more emphasis on Tomb Raider than Gears of War.

I played through this game a few months ago and it was a fun time. Overall the graphics were smooth and brilliant, the game play was solid (although not unique), and the storyline was entertaining - think National Treasuresque.
Ninja Gaiden: Dragon Sword
Rider of the Gr... — Wed, 04/30/2008 - 21:42
Truly, if there were a formula that Nintendo used to put games on the DS it would be something like this. 1) Take good game for a console that we can get rights to. 2) Make a sequel with a quickly thrown together plot. 3) add gimmiky shit. sure, the game was fine before, but now we need to add the stylus as a control for no reason other than we can.
Viewtiful Joe, Double Trouble
Rider of the Gr... — Mon, 04/28/2008 - 18:57
Viewtiful Joe: Double Trouble tries to pick up where the Gamecube VJ's have left off. I loved the gamecube versions, they took a decent side scrolling fighting game and made it great by giving you the ability to use 3 theatrical-themed powers (slow mo, fast mo, zoom in). Each power added a little something extra to make the fighting great, and the ability to combine them together to stomp even harder on baddies was just mind blowing.
New Pornographers
Rider of the Gr... — Thu, 04/03/2008 - 12:50
I saw that no one has posted in this section of the forum for over 3 years, so needless to say i decided to fill the void (even though no one besides me has posted on this site in the last week).
Never Back Down
Rider of the Gr... — Mon, 03/24/2008 - 20:18
Went to see this one this past weekend, and i'd give it a solid "meh." Basically the movie is like The Fast and the Furious plus Fight Club. There's a lot of fighting with heavy emphasis on barely clothed girls, nice cars, and big houses.
The Legend of Zelda: The Phantom Hourglass
Rider of the Gr... — Mon, 02/25/2008 - 02:12
So here it is, the latest installment of the Zelda series, this time for the nintendo DS. This game is in the "Windwaker" family of cell-shaded Zelda games, and takes place in the same kind of mostly watery "world." As in windwaker sailing around is a big part of the game, but luckily, this time you dont need to worry about wind direction or anything, since you're boat is steam powered.
Crackdown - Xbox 360
SadExchange — Tue, 02/19/2008 - 10:35
Coming out on February 20th of 2007, and being accompanied by a guaranteed pass into the Halo 3 multiplayer beta, Crackdown, from the developers Realtime Worlds was released. Created by the same man who came up with the Grand Theft Auto series, Crackdown tries to lend certain elements from GTA's "sandbox" style of gameplay while also trying to separate itself from the mix.
National Treasure: Book of Secrets
gauntlet — Mon, 02/18/2008 - 10:17
Entertaining? Yes.
Better than the first? No.
The movie was fun and entertaining with a good plot line, except that the plot outcome was very predictable and obvious. Taking the queue from the first movie, Ben Gates (Cage) proceeds from one clue to another in search of the Golden City. However, he solves each clue almost immediately and it's very clear from the beginning who the antagonist and what his motivation is. The result is a story that does not really capture and hold the audience.
Drawn to Life Review
Rider of the Gr... — Mon, 02/18/2008 - 06:27
Got this game for my wife for valentines day. The main reason this game is any kind of good is because of the drawing. But before that.
At the end of the day this game is a side scrolling platformer. The levels are decently long. All you do is run back and forth trying to collect coins, save townsfolk, and pick up other collectable stuff. The levels are pretty basic and overall, not terribly fun. Baddies respawn if you get too far away, and there's no map, so if you get lost theres not too much of a way to tell where you've already been. The collectable stuff doesnt even directly benifit you. You pick up powerups, and they become available in the store, for you to buy with the coins you get from all over the place. Not sure what thats about. That, and when you unlock a new skill, they dont tell you how to do it or what its for. I unlocked a backflip, figured out how to do it, and have no idea why i would ever try to pull it off.

